At a Glance
The Animation Tables Directory of the structural view of the project allows you to access the animation tables.
The following illustration shows an example of a directory tree of the Animation Tables directory:

Associated services
The Animation Tables directory allows you to access the following services, which can be reached via the contextual menu:
Directory |
Services |
---|---|
Animation tables |
New Animation Table: allows you to create a new animation table. Paste: used to paste an animation table into the clipboard or the animation tables directory. Delete all: allows you to delete all the animation tables. Detach all: allows you to detach all the animation tables from the functional modules. Export: allows you to access export of all animation tables. Import: allows you to access import of one or more animation tables. Make All Tables Permanent: allows you to change all temporary animation tables to permanent animation tables (see also Permanent and Temporary Animation Tables). Purge Temporary Tables: allows you to delete all temporary animation tables (see also Permanent and Temporary Animation Tables). Open Forced Bits Table: allows you to create the animation table that includes all forced bits of a project (see also Animation Table of Forced Bits). |
For each animation table |
Open: allows you to access the animation table. Copy: allows you to duplicate an animation table. Paste: allows you to add a copy of an animation table to the clipboard or the animation tables directory. Delete: allows you to delete the animation table. Detach: allows you to Detach the animation table from the functional module. Export: allows you to access export of the animation table. Properties: allows you to access the animation table properties. |
Access
The Animation Tables Directory is used to create an animation table. From this table, you can:
add data,
switch to modification mode,
switch to forcing mode,
modify or force several variables.