Overview
You can create an animation table that includes all forced bits of a project.
Table[Forced Bits]
An animation table of forced bits
can not be modified by you
is updated automatically if a variable or address becomes forced/unforced or if the value of a forced variable/address changes
is always created as a temporary animation table and can not be changed into a permanent animation table (see also Permanent and Temporary Animation Tables)
has a fixed name () which can not be modified
displays the symbolic names of the forced addresses (if mapping is available
Creating the Animation Table
There are 3 ways to create the animation table of forced bits:
Via open the dialog.
In the tab under click the line.
In the right-click and select from the context menu.
In the status bar click the red .

