At a Glance

Loading objects from the library into the projects makes the objects used in a project available quicker without having to run the list of all other objects in the library.

Loading is automatically executed during the first use of a Logic section. You can also load the objects manually from the Type Library Manager.

Loading an object into the project

Step

Action

1

In the Tools menu, select the Type Library Manager option.

Result: The following window appears.

2

Click on Access Assistant to open the Help window for loading.

Result: The following area is added on the right of the previously displayed window:

3

Use this area to create a list of objects to be loaded by selecting them in sequence beginning in the two sub-windows of Step 1 and then transfer the objects by clicking on the button (double arrows).

4

Click on Copy to project to execute the loading process.

Result: The objects are now loaded into the project and will be displayed in the tree structure for the project.

Loading requirements

If the name of the object in the project ...

then...

does not exist,

the object will be transferred automatically.

exists, but the types are different.

the transfer will be stopped and not performed, and a message listing the causes will be displayed.

Note: To load this object you must rename it and restart the loading process.

exists and the types are identical.

loading will be executed after you confirm.

Note: The Consistency Check Assistant will ask you to confirm before loading.