At a Glance
Loading objects from the library into the projects makes the objects used in a project available quicker without having to run the list of all other objects in the library.
Loading is automatically executed during the first use of a Logic section. You can also load the objects manually from the Type Library Manager.
Loading an object into the project
Step |
Action |
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1 |
In the menu, select the option.Result: The following window appears. ![]() |
2 |
Click on to open the Help window for loading.Result: The following area is added on the right of the previously displayed window: ![]() |
3 |
Use this area to create a list of objects to be loaded by selecting them in sequence beginning in the two sub-windows of Step 1 and then transfer the objects by clicking on the button (double arrows). |
4 |
Click on to execute the loading process.Result: The objects are now loaded into the project and will be displayed in the tree structure for the project. |
Loading requirements
If the name of the object in the project ... |
then... |
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does not exist, |
the object will be transferred automatically. |
exists, but the types are different. |
the transfer will be stopped and not performed, and a message listing the causes will be displayed. Note: To load this object you must rename it and restart the loading process. |
exists and the types are identical. |
loading will be executed after you confirm. Note: The Consistency Check Assistant will ask you to confirm before loading. |