roby1
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roby1 a gagné pour la dernière fois le 6 juillet 2013
roby1 a eu le contenu le plus aimé !
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Bonjour, mon probème est résolu ! j'ai redémarré le poste ---> et tous les racourcis fonctionnent. Salutations.
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Bonjour, description de mon problème: sur un poste en Windows 7 64bit nous avons catia V5R19 sp9 d'installé avec la licence qui est flotante en réseau (LUM). un de nos client est passé en V5R22 , donc je commande le logiciel je l'installe la version V5R22. --- premier message d'erreur au lancement de la v5r22 : --> pas de serveur actif solution : ajouter la variable systeme dslicensing=LEGACY (permet la compatibilité avec LUM de la V5R19) je relance , catia demarre et trouve la licence reseau. --- je copie le raccourci du lancement de catia du menu démarré de windows pour le mettre à un endroit plus facile d'accès. je clic sur le nouveau raccourci pour lancer catia v5r22 ---> problème catia démarre mais ne trouve pas la licence ! je reclic sur raccourci du lancement de catia du menu démarré de windows catia demarre et trouve la licence reseau. question : pourquoi je n'arrive pas à faire un raccourci de lancement qui fonctionne ? si quelqu'un à la solution je suis preneur. Merci.
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je confirme nous pouvons lancer 2 voir 3 pro eng en même temps (nous avons plusieurs licences flottantes). sur 1 seul pc (quad cores 4Go ram). Le pb c'est la ram : nous avons XP qui ne gère que 3Go et bloque chaque proeng à environ 1.2Go . en modifiant le fichier Boot.ini de la machine ont peux monter à 2.6Go , après il plante. il faudrait un autre système d'exploitation type linux, seven ou vista.
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Bonjour, voici un truc que j'utilise pour avoir le code pièce et la désignation en automatique à partir du nom du fichier. (Même quand on fait un enregistrer-sous des pièces le cartouche se met à jour tout seul ! ) il faut tout d'abord un nom de pièce écrit de la facon suivante : 123_butee.prt.1 ou 124_chassis.asm.1 puis dans le tree.cfg (voir sujet Macro EXCEL Nomenclature Pro eng) avoir les paramètres CODE et DESIGNATION ensuite il faut mettre les lignes suivante dans les relations du menu de pro eng a = rel_model_name a1 = search (a, "_")-1 name1 = extract (a, 1, a1) CODE =name1 s1 = string_length(a) s2 = string_length(name1)+1 name2 = extract(a, s2+1, (s1-s2)) DESIGNATION=name2 ---> ne pas oublier de valider
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Macro excel nomenclature pro eng
roby1 a répondu à un(e) sujet de roby1 dans Creo (ex. Pro/Engineer)
il faut cocher - exporter dans un fichier -
Macro excel nomenclature pro eng
roby1 a répondu à un(e) sujet de roby1 dans Creo (ex. Pro/Engineer)
Salut désolé pour le retard ! regarde dans mon fichier tree.cfg et dans monfichier fichier nomenclature.fmt il y a déjà la MATIERE et pour le traitement j'utilise OBSERVATIONS. -
Fichier d\'apparences Pro/E reprenant les couleurs Pantone
roby1 a répondu à un(e) sujet de hoppla dans Creo (ex. Pro/Engineer)
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fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral7031-blue grey" # ambient color ambient_color 0.301961 0.360784 0.419608 1.000000 # diffuse color diffuse_color 0.301961 0.360784 0.419608 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral7032-pebble grey " # ambient color ambient_color 0.741176 0.729412 0.670588 1.000000 # diffuse color diffuse_color 0.741176 0.729412 0.670588 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # 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material name material_name "ral7045-telegrau 1" # ambient color ambient_color 0.560784 0.580392 0.619608 1.000000 # diffuse color diffuse_color 0.560784 0.580392 0.619608 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral7046-telegrau 2" # ambient color ambient_color 0.470588 0.509804 0.549020 1.000000 # diffuse color diffuse_color 0.470588 0.509804 0.549020 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral7047-telegrau 4 " # ambient color ambient_color 0.850980 0.839216 0.858824 1.000000 # diffuse color diffuse_color 0.850980 0.839216 0.858824 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8000-green brown" # ambient color ambient_color 0.490196 0.360784 0.219608 1.000000 # diffuse color diffuse_color 0.490196 0.360784 0.219608 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # 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diffuse color diffuse_color 0.301961 0.121569 0.109804 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8016-mahogany brown" # ambient color ambient_color 0.239216 0.121569 0.109804 1.000000 # diffuse color diffuse_color 0.239216 0.121569 0.109804 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8017-chocolate brown " # ambient color ambient_color 0.180392 0.109804 0.109804 1.000000 # diffuse color diffuse_color 0.180392 0.109804 0.109804 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8019-grey brown " # ambient color ambient_color 0.168627 0.149020 0.160784 1.000000 # diffuse color diffuse_color 0.168627 0.149020 0.160784 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8022-black brown " # ambient color ambient_color 0.050980 0.031373 0.050980 1.000000 # diffuse color diffuse_color 0.050980 0.031373 0.050980 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8023-orange brown" # ambient color ambient_color 0.611765 0.270588 0.160784 1.000000 # diffuse color diffuse_color 0.611765 0.270588 0.160784 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8024-beige brown " # ambient color ambient_color 0.431373 0.250980 0.188235 1.000000 # diffuse color diffuse_color 0.431373 0.250980 0.188235 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8025-pale brown" # ambient color ambient_color 0.400000 0.290196 0.239216 1.000000 # diffuse color diffuse_color 0.400000 0.290196 0.239216 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral8028-terra brown " # ambient color ambient_color 0.250980 0.180392 0.129412 1.000000 # diffuse color diffuse_color 0.250980 0.180392 0.129412 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.910000 # ambient ambient 0.900000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 -
Fichier d\'apparences Pro/E reprenant les couleurs Pantone
roby1 a répondu à un(e) sujet de hoppla dans Creo (ex. Pro/Engineer)
bonjour, il faut creer un fichier avec notepad avec l'extention .dmt exemple : peinture_RAL.dmt pour charger les nouvelles couleur aller dans la boite de dialogue des couleurs -> ouvrir le fichier : peinture_RAL.dmt copier le texte suivant dans le fichier peinture_RAL.dmt : V5.0 # # # PGL Version 5.0 # # # material name material_name "ref_color1" # ambient color ambient_color 0.878400 0.949000 1.000000 1.000000 # diffuse color diffuse_color 0.878400 0.949000 1.000000 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.500000 # shine shine 0.130000 # shine intensity intensity 0.130000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1000-green beige" # ambient color ambient_color 0.800000 0.800000 0.600000 1.000000 # diffuse color diffuse_color 0.800000 0.800000 0.600000 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1001-beige" # ambient color ambient_color 0.823529 0.666667 0.352941 1.000000 # diffuse color diffuse_color 0.823529 0.666667 0.352941 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1002-sand yellow " # ambient color ambient_color 0.815686 0.658824 0.094118 1.000000 # diffuse color diffuse_color 0.815686 0.658824 0.094118 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1005-honey yellow" # ambient color ambient_color 0.788235 0.529412 0.129412 1.000000 # diffuse color diffuse_color 0.788235 0.529412 0.129412 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1003-signal yellow" # ambient color ambient_color 1.000000 0.800000 0.000000 1.000000 # diffuse color diffuse_color 1.000000 0.800000 0.000000 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1004-golden yellow" # ambient color ambient_color 0.878431 0.690196 0.000000 1.000000 # diffuse color diffuse_color 0.878431 0.690196 0.000000 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1007-daffodil yellow" # ambient color ambient_color 0.866667 0.623529 0.137255 1.000000 # diffuse color diffuse_color 0.866667 0.623529 0.137255 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1006-maize yellow" # ambient color ambient_color 0.890196 0.654902 0.160784 1.000000 # diffuse color diffuse_color 0.890196 0.654902 0.160784 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1011-brown beige" # ambient color ambient_color 0.678431 0.478431 0.160784 1.000000 # diffuse color diffuse_color 0.678431 0.478431 0.160784 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral1012-lemon yellow" # ambient color ambient_color 0.890196 0.721569 0.219608 1.000000 # diffuse color diffuse_color 0.890196 0.721569 0.219608 1.000000 # specular color specular_color 1.000000 1.000000 1.000000 1.000000 # diffuse diffuse 0.800000 # ambient ambient 0.800000 # shine shine 0.500000 # shine intensity intensity 0.500000 # reflection reflection 0.250000 # transparency transparency 0.000000 # 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reflection reflection 0.250000 # transparency transparency 0.000000 # fresnel index of refraction index_of_refraction 1.000000 # fresnel reflections fresnel_reflections 0 # material name material_name "ral6009-fir green " # ambient color ambient_color 0.090196 0.160784 0.109804 1.000000 # diffuse color diffuse_color 0.09 -
Macro excel nomenclature pro eng
roby1 a répondu à un(e) sujet de roby1 dans Creo (ex. Pro/Engineer)
bonjour, dans mon fichier config.pro j'ai simplement ajouté la ligne suivante qui indique l'emplacement du fichier .fmt bom_format d:\Config_pro_eng_WF2\Nomenclature\nomenclature.fmt il va de soit qu'il était possible de l'appeler toto.fmt mais nomenclature.fmt est plus facile à comprendre. -
Macro excel nomenclature pro eng
roby1 a répondu à un(e) sujet de roby1 dans Creo (ex. Pro/Engineer)
Bonjour, j'ai mis le temps , mais j'ai fini par faire la macro excel . -
Macro excel nomenclature pro eng
roby1 a répondu à un(e) sujet de roby1 dans Creo (ex. Pro/Engineer)
bonjour, je ne connais pas toutes les instructions, mais je vais commenter celle que je sais : AFFAIRE , !affiche affaire dans le haut du fichier PIECE ,Qt ,DESIGNATION ,MATIERE ,CONSTRUCTEUR ,TRAITEMENT/REFERENCE !affiche le titre des colonnes. .row %$name[-23.23s]; !nom du fichier prt ou asm de pro eng suivi de [nb de carat] ,%$quantity[-3d]; !quantité prt ou asm de pro eng suivi de [nb de carat] ,%DESIGNATION[-50.50s]; !designation prt ou asm de pro eng suivi de [nb de carat] etc.. .summary, ________________________ ! ligne de séparation Summary of parts for assembly %$name:, ! début résumé du nb de piéces (pas d'asm) le ; sert à séparer les colones quand on ouvre le fichier .csv sous excel. il faut préciser que j'utilise un fichier tree.cfg qui me permet pendant la conception de renter les paramètres code pièce , désignation etc.. ces paramètres sont réutilisé dans mon cartouche en mise en plan. ligne à ajouter dans le config.pro: mdl_tree_cfg_file d:\chemin\tree.cfg ! _ fichier de configuration de l'arbre modèle tree.cfg qui contient: !Pro/ENGINEER 2002 cfg file Version No. 1 !Pro/ENGINEER TM Wildfire 2.0 © 2004 by Parametric Technology Corporation All Rights Reserved. COLUMN "Model Params" "AFFAIRE" 6 COLUMN "Model Params" "ENSEMBLE" 4 COLUMN "Model Params" "CODE" 4 COLUMN "Model Params" "IND" 3 COLUMN "Model Params" "DESIGNATION" 20 COLUMN "Model Params" "MATIERE" 13 COLUMN "Model Params" "CONSTRUCTEUR" 10 COLUMN "Model Params" "OBSERVATIONS" 13 COLUMN "Model Params" "USURE" 3 COLUMN "Model Params" "RECHANGE" 3 COLUMN "Model Params" "EXECUTANT" 5 COLUMN "Model Params" "VERIFICATEUR" 5 COLUMN "Model Params" "APPROBATEUR" 5 SUPPRESSED ON EXCLUDED ON FEATURES ON MFG_OWNER ON NOTES ON BLANKED ON INCOMPLETE ON -
Bonjour, je cherche une macro sous excel pour mettre en forme les nomenclatures exporté avec les fichier .BOM de pro eng. pour exporter la nomenclature pro eng j'utilise le fichier suivant : nomenclature.fmt qui contient: AFFAIRE , .breakdown , %$type %$name : , PIECE ,Qt ,DESIGNATION ,MATIERE ,CONSTRUCTEUR ,TRAITEMENT/REFERENCE .row %$name[-23.23s];,%$quantity[-3d];,%DESIGNATION[-50.50s];,%MATIERE[-12.12s];,%CONSTRUCTEUR[-14.14s];,%OBSERVATIONS[-23.23s]; .summary, __________________________________________________________________________________________________________ Summary of parts for assembly %$name:, .row %$name[-23.23s];,%$quantity[-3d];,%DESIGNATION[-50.50s];,%MATIERE[-12.12s];,%CONSTRUCTEUR[-14.14s];,%OBSERVATIONS[-23.23s]; J'obtient un fichier .bom que je renome en .csv ce qui permet de l'ouvrir directement avec excel. le hic c'est qu'il faut re-travailler sous excel pour avoir les bonnes quantiées de pièces. donc si qq à une macro elle serait la bien venue. merci.
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Pièces ou assemblages vérouillé et non modifiables ?
roby1 a posté un sujet dans Creo (ex. Pro/Engineer)
Bonjour, dans mes projets j'utilise des pièces identique d'un projet sur l'autre. je souhaitereai que ces pièces ou assemblages soient vérouillé et non modifiables en 3d. Si vous avez une solution je suis preneur. Merci.
