There are 6 different algorithms: 3 positions for the corner and for each corner 2 positions for the edge. 3 x 2.
Naming:
corner white front, edge set
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U' R U' R' U' R U2 R' | ![]() |
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corner white front, edge unset
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U' R U R' d R' U' R y | ![]() |
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corner white right, edge set
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U F' U F U F' U2 F | ![]() |
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corner white right, edge unset
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U F' U' F d' F U F' y' | ![]() |
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corner white up, edge set
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R U R' U' R U R' U' R U R' | ![]() |
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corner white up, edge unset
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R U' R' d R' U R y | ![]() |
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