Creating the Operator Screen
Original instructions
At a Glance
The operator screen is used to animate graphic objects that symbolize the application. These objects can belong to the Control Expert library, or can be created using the graphic editor.
NOTE: For more information, refer to Operator Screens.
Illustration of the Operator Screen
The following illustration shows the application operator screen:
The associated variables are presented in the table below:
Description
Associated variable
1
Pump flow indicator
Pump_Flow
2
Mesured level indicator
Level
3
Representation of the level in the tank
Level
4
Valve
Lim_Valve_Closure
5
Scale indicator
Desired_Level
6
Desired level indicator
Desired_Level
7
Tank Draining button
Drain
8
"Tank ready" indicator light
Tank_Ready
9
"Low tank level" indicator light
Tank_Low_Level
10
"High tank level" indicator light
Tank_High_Level
11
Stop button
Stop
12
Start button
Run
NOTE: To animate objects in online mode, you must click on . By clicking on this button, you can validate what is written.
Procedure for Creating an Operator Screen
The table below shows the procedure for inserting and animating the tank.
Step
Action
1
In the Project browser, right click on Operator screens and click on New screen.
The operator screen editor appears.
2
  • In the Tools menu, select Operator Screen Library. The window opens. Double click on Fluids then Tank. Select the dynamic tank from the runtime screen, and Copy (Ctrl + C) then Paste (Ctrl + V) it into the drawing in the operator screen editor (to return to your screen, click on Window then Screen).
  • The tank is now in your operator screen. You now need a variable to animate the level. In the Tools menu, click on Variables Window. The window appears to the left, and in the Name column we see the word %MW0. To obtain the animated part of the graphic object (in this case the tank), double click on %MW0. A part of the tank is selected. Right click on this part, then click on Characteristics. Select the Animation tab and enter the variable concerned by clicking the button (in the place of %MW0). In our application, this will be Tank_vol.
  • You must define the tank’s minimum and maximum values. In the Type of animation tab, click Bar chart then the button, and fill in the entry fields according to the tank.
  • Confirm with Apply and OK.
3
Click on to select the other lines one by one and apply the same procedure.
The table below shows the procedure for creating the Start button.
Step
Action
1
In the Project browser, right click on Operator screens and click on New screen.
The operator screen editor appears.
2
Click on the and position the new button on the operator screen. Double click on the button and in the Control tab, select the Run variable by clicking the button and confirm with OK. Then, enter the button name in the text zone.
NOTE: In the Instance Selection, tick the IODDT checkbox and click on to access the I/O objects list.