Rubik's cube solving: advanced Fridrich method
Introduction
Principles
Illustration
References
Step 1: Form a white cross
edge up
edge in front, white sticker up
edge in front, white sticker in front
edge down, incorrect spin (white sticker not on face D)
edge down front, white sticker front
edge down left, white sticker left
edge down back, white sticker back
edge down right, white sticker right
edge on face D, correct spin (white on face D)
edge down right
edge down left
edge down back
edge on equator
edge equator front left, white sticker front
edge equator front left, white sticker left
edge equator front right, white sticker front
edge equator front right, white sticker right
edge equator back left, white sticker back
edge equator back left, white sticker left
edge equator back right, white sticker right
edge equator back right, white sticker back
Step 2: First 2 Layers
evict a misplaced pair (corner, edge)
Corner down, Edge in equator
corner set, edge unset
corner spun clockwise, edge set
corner spun clockwise, edge unset
corner spun counterclockwise, edge set
corner spun counterclockwise, edge unset
Corner down, Edge up
corner set, edge front
corner set, edge right
corner spun clockwise, edge front
corner spun clockwise, edge right
corner spun counterclockwise, edge front
corner spun counterclockwise, edge right
Corner up, Edge in equator
corner white front, edge set
corner white front, edge unset
corner white right, edge set
corner white right, edge unset
corner white up, edge set
corner white up, edge unset
Corner up, Edge up
Corner up with white on front, Edge up
edge front, top sticker like front center
edge front, top sticker like right center
edge left, top sticker like front center
edge left, top sticker like right center
edge back, top sticker like front center
edge back, top sticker like right center
edge right, top sticker like front center
edge right, top sticker like right center
Corner up with white on right, Edge up
edge front, top sticker like front center
edge front, top sticker like right center
edge left, top sticker like front center
edge left, top sticker like right center
edge back, top sticker like front center
edge back, top sticker like right center
edge right, top sticker like front center
edge right, top sticker like right center
Corner up with white on up, Edge up
edge front, top sticker like front center
edge front, top sticker like right center
edge left, top sticker like front center
edge left, top sticker like right center
edge back, top sticker like front center
edge back, top sticker like right center
edge right, top sticker like front center
edge right, top sticker like right center
Step 3: Orient Last Layer
4 unset corners
Hub: no edges (bi-symmetric)
C12 counterclockwise, C34 clockwise
C12 clockwise, C34 clockwise
Cross Edge (bi-symmetric)
C12 counterclockwise, C34 clockwise
C12 clockwise, C34 clockwise
Vertical line: 2 edges (symmetric)
C12 counterclockwise, C34 clockwise
C12 clockwise, C34 clockwise
Horizontal line: 2 edges (symmetric)
C12 counterclockwise, C34 clockwise
C12 clockwise, C34 clockwise
Chevron centered on C1: 2 edges (non symmetric)
C12 counterclockwise, C34 clockwise
C12 clockwise, C34 clockwise
C12 counterclockwise, C34 counterclockwise
Chevron centered on C2: 2 edges (non symmetric)
C12 counterclockwise, C34 clockwise
C12 clockwise, C34 clockwise
C12 counterclockwise, C34 counterclockwise
3 unset corners
Chicken: 2 edges (symmetric)
C134 counterclockwise
C134 clockwise
Slash: no edges (symmetric)
C134 counterclockwise
C134 clockwise
Cactus: 2 edges (not symmetric)
C134 counterclockwise
C134 clockwise
Tetris: 2 edges (not symmetric)
C134 counterclockwise
C134 clockwise
Drone: 4 edges (not symmetric)
C134 counterclockwise
C134 clockwise
Square: 2 edges (not symmetric)
C134 counterclockwise
C134 clockwise
Letter L: 2 edges (not symmetric)
C134 counterclockwise
C134 clockwise
Gallow: 2 edges (not symmetric)
C134 counterclockwise
C134 clockwise
2 set corners
Butterfly: 4 edges (symmetric)
C1 counterclockwise
Dice 3 dots: 2 edges (symmetric)
C1 counterclockwise
Letter Z: 2 edges (symmetric)
C1 counterclockwise
Letter S: 2 edges (symmetric)
C1 counterclockwise
Letter V: no edges (non symmetric)
C1 counterclockwise
C1 clockwise
Tree: 4 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Paddle: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Squirrel: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Squirrel reverse: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Letter C: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Letter P: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Letter P reverse: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Letter T: 2 edges (non symmetric)
C1 counterclockwise
C1 clockwise
Letter W (non symmetric)
C1 counterclockwise
C1 clockwise
all corners set
Dice 5 dots: 2 pairs of unset edges (symmetric)
4 unset edges
Kite: 1 pair of opposite unset edges (not symmetric)
2 opposite unset edges
Letter H: 1 pair of adjacent unset edges (symmetric)
2 adjacent unset edges
Step 3: Orient Last Layer (simplified)
edges
opll_line_H
opll_chevron
opll_point
2 corners to orient
opll_butterfly_-+
counterclockwise
clockwise
3 corners to orient
counterclockwise
clockwise
Step 4: Permute Last Layer
3 corner circular permutations
circular corners clockwise C2 fixed
circular corners counterclockwise C2 fixed
edge circular permutations
circular edges clockwise E2 fixed
circular edges counterclockwise E2 fixed
2 binary swaps of 2 pairs of edges
swap opposite horizontal E1-E4, opposite vertical E2-E3
swap adjacent C2 centered E1-E2, adjacent C3 centered E3-E4
2 binary swaps: a pair of adjacent corners and a pair of edges
swap adjacent horizontal C1-C3, opposite vertical E2-E3
swap adjacent horizontal C1-C3, opposite horizontal E1-E4
swap adjacent horizontal C1-C3, adjacent C1 centered E1-E3
swap adjacent horizontal C1-C3, adjacent C2 centered E1-E2
swap adjacent horizontal C1-C3, adjacent C3 centered E3-E4
swap adjacent horizontal C1-C3, adjacent C4 centered E2-E4
2 ternary permutations: Corner and edge
circular clockwise corners C2 fix, counterclockwise edges E1 fixed
circular counterclockwise corners C2 fix, clockwise edges E1 fixed
circular clockwise corners C2 fix, counterclockwise edges E2 fixed
circular counterclockwise corners C2 fix, clockwise edges E2 fixed
2 binary swaps: a pair of opposite corners and a pair of edges
swap opposite C3-C2, adjacent C1 centered E1-E3
swap opposite C3-C2, adjacent C3 centered E3-E4
swap opposite C3-C2, opposite vertical E2-E3
swap opposite C3-C2, opposite horizontal E1-E4
2 binary swaps: 2 pairs of corners
swap adjacent horizontal C1-C3, adjacent horizontal C2-C4
Step 4: Permute Last Layer (simplified)
corners
swap 2 adjacent on front
swap 2 opposite front right back left
edges
circular edges clockwise F fixed
circular edges counterclockwise F fixed
swap EF and GH
swap 2 orthogonal pairs
Annexe 1: Permutation Notation
Faces
right face clockwise
left face clockwise
up face clockwise
down face clockwise
fron face clockwise
back face clockwise
Slices
slice between right and left, following left face
slice between up and down, following down face
slice between front and back, following front face
Stacked faces and slices
stack of middle slice and right face
stack of middle slice and left face
stack of equator slice and up face
stack of equator slice and down face
stack of standing slice and front face
stack of standing slice and back face
Reorientation of the entire cube
full cube following right face
full cube following up face
full cube following front face
Annexe 2: Summary of Algorithms
Annexe 3: Summary of Algorithms (simplified)
version of 2021/05/03
next