At a Glance
In a functional module you are able to create, delete, locate and drag-and-drop an animation table.
Creating an Animation Table
Procedure:
If the table |
Then... |
---|---|
already exists |
|
needs to be created from the functional view |
|
Accessing the Properties of an Animation Table
Carry out the following actions:
Step |
Action |
---|---|
1 |
Select the table. |
2 |
Select Properties from the contextual menu. |
3 |
You can edit the name or the comment of a table and its assignment to a module. |
Copying an Animation Table.
Procedure:
If the table |
Then... |
---|---|
needs to be copied from the functional view. |
Result: The copy of the table is created in the source table directory. |
Opening an Animation Table
Carry out the following actions:
Step |
Action |
---|---|
1 |
Select the table. |
2 |
Select Open from the contextual menu. |
Deleting an Animation Table
Carry out the following actions:
Step |
Action |
---|---|
1 |
Select the table. |
2 |
Select Delete from the contextual menu. |
Moving an Animation Table
Procedure:
If using |
Then... |
---|---|
the drag-and-drop function |
Note: The insertion point of the table is represented by a line. |
Properties from the contextual menu |
|
Detach all Animation Tables
Procedure:
If using the contextual menu |
Then... |
---|---|
Detach all |
|
Detaching an Animation Table
Procedure:
If using the contextual menu |
Then... |
---|---|
Detach |
|
Properties |
|