Introduction

This function is accessible from the Operator Screens folder in the project browser.

Depending on the element that you have selected in the directory tree of the project browser, it allows you to export:

  • All the operator screens of the project.

  • All operator screens in the same family.

  • A specific operator screen.

NOTE: The messages associated with the screens are only exported if you export all the operator screens of the project.

Files generated during the export of an operator screen

When you export one or several operator screens, the software generates an .XCR file for each family of screens. This file contains all the information relating to the graphic objects and the reference of the image objects (.bmp, .jpg). The image object references correspond to their names and their access paths.

How to export an operator screen

To export an operator screen (all screens, a family of screens or a single screen), perform the following operations:

Step

Action

1

In the Project browser, select the element to be exported.

Result: The selected element appears in reverse video.

2

Activate the Export command from the File menu or the contextual menu.

Result: A dialog box appears on the screen.

3

Select the destination directory for the export (directory tree) and enter the file name.

4

Activate the Export command.

Result: A progress indicator lets you know how the export is proceeding.

5

A message in the output window tells you that export is complete.

Import/Export of messages

The messages associated with the screens are only exported if you export all the operator screens of the project. If you export a single operator screen or an operator screen family, the messages are not exported.

That means when you export a single screen from project A and import it to project B, you need to redefine all messages used inside this screen in the Messages list of Project B.

As a workaround you can export and import all messages as described in Messages editing and import/export function.

Another way to use messages created in project A in screens imported to project B, is to open project A and project B in parallel and to copy/paste the messages from the Messages list in project A to the Messages list in project B.

You have to take care that the Message numbers meet the demands of your new project.