Description of Elementary Movements Using an Infinite Machine
(Original Document)
At a Glance
3 types of movement categories can be programmed:
The reach position and speed must be set while programming. Acceleration parameters (e.g. rectangular, trapezoidal or triangular) are set in the configuration.
Types of Movement
Whatever the current position and target may be, it is always possible to reach the objective position in + direction as well as – direction. There are 3 possible ways to go from point A to point B:
The required direction of movement is specified by the speed sign.
With an infinite machine, movements can be of the following type:
NOTE: The value targeted by G68 or G91 is calculated in relation to the modulo. (1000 + PREF1) Mod ModuloValue and (X + 15000) Mod ModuloValue are targeted in the examples. Mod is the Modulo mathematical operator.
For example, if PREF1 = 40000 and modulo = 60000: 45000 + PREF1 corresponds to 25000.